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I played a game a long, long time ago. The name has since been lost to me but I remember one of the phrases used within the game. “Make Haste but take heed.” They sounded like funny Old English words to me at the time but for some reason they always stuck to me. The irony of it all is that while I often ponder those words, I’ve never managed to abide by them.
I’ve often jumped in without checking what I was jumping into. I thought I had it all covered. I do the once over on the situation, sometimes I also go over and over, but I miss one crucial point. I can only see from my own eyes. I’ve done that at work, I’ve done that with friends. One time in Carleton Place… (Ah hahaha…. um, It’s not funny…joke’s over.) Anyway.
When I was younger, I would often misinterpret something as meaningless as friends talking to each other and leaving me out of it at hockey to be something much larger than it was. I would begin to scheme of ways to respond when we would next meet and when they shun me, only to find out they wouldn’t. The haziness of it all is partially due to it was so long ago, and partially because I felt like such a tool afterwards.
I’ve told people things <s>that I intended</s> in which the intention was to be clever, wise, or they needed to know<s>.</s>, only to regret it afterwards. Like saying, “I’m glad your leaving,” to someone when I should have said something along the lines of, “you’ve answered God’s call.” The original intention was the latter, but my brain could only come up with the former. Obviously, I had to explain it later.
Writing a letter, or calling, or that one step farther: meeting them in person; requires much more commitment to see your “message” through to the end than a simple email or post on some site. I can just imagine what would have happened if I had the internet when I was young. It’s a good thing it wasn’t. I just have to train myself that when I think I’m wise, I’m not.
It still hasn’t changed; I do it less often, thankfully.
I bet that even this was rushed a little too much. Oh well, the title then suits it then.

My Authoring Path
I attempted to create a few novels. Made a few that were 50 to 100 pages but Wooah were they bad. I was a young teenager then, what can you expect?
I also didn’t have the knack for original ideas yet. Well some were my own but it was clear where I had drawn my inspiration from. Never completely satisfied, and a good thing too, I continued to rewrite and record notes for other ideas and stories. It seemed that my originality started to bloom where my ability to stay on task and create one solid story had faded.
I now had thousands of little notes all organized into several large binders that were all unique. I could finally say I had true unique and original ideas for stories. But nothing solid as even one written chapter. My goals for writing had also changed. No longer had I written for expressing and exercising my creativity, I now had the desire to create true literary pieces. While I didn’t expect my stories would be a reading requirement in schools, I wanted the possibility to be there.
My second goal was to create something truly science fiction. Something the community would accept as worthy of the category. Any idea too close to those of “Star Wars” or “Star Trek” and my works would get shunned and called not true science fiction. So I collected many Science Fiction magazines and a few classic novels to study for science fiction is truly about. That when the reader opens the book, they know it’s sci-fi.
Now I don’t have anything completed yet, but I’m working for the first time on my first draft. The whole series has been picked at and adjusted to become more realistic and believable. The draft will be my first, but seeing as I’m currently on another path, I don’t have much time to work on it.
The Development Path
Shortly before I entered college, I didn’t even have a computer. Not that I could afford one at that. I learned how to program on paper. While everyone in the class was writing poor code and just hoping things ran, I had to be sure it ran as I had even less time to develop than they did.
I fiddled around with modding games, not that it went anywhere at the time. Didn’t make anything either, I just took a look at the code but moved on to something a little easier. It was around this time that I started to program with perl and PHP. After a year of perl programming in college, I moved on to PHP and have done most of my development in that since.
I have three projects made with PHP. These, I consider my best work. The latest which is also a game, I have posted here, iKonquest.
My other two are an advanced webmail script by the name of Hermes which is currently used at myguarded.name. It specializes in a not-so-unique anti-spam method of whitelists. Eventually I will invest some time to setup Domain Keys for further security, but the biggest few solutions involve the participation of other services.
My last project is called Themis which is the user management script run by both previous projects.
After I finish iKonquest, my next path will be
Business Development Path
Starting and running my own business. I don’t know why, but I’ve found myself too modest for my own good. I always understate my abilities but find I can’t shake myself from doing this. With the passion I have for the gaming industry, I won’t let it keep me down. If I can’t get a job as a developer, I’ll make my own.
While the company is unregistered, it’s name will remain top secret. But until then, I will be developing games on my own under my own name. I’m quite sure running this company for the first bit will take up at least a third of my time.
Designs are already coming together for a game similar to that of Dungeon Keeper 2 and Evil Genius.